Question by 
               Allin1gamer · Mar 06, 2017 at 06:13 PM · 
                rigidbodycuberoll  
              
 
              How can i make the cube roll
How can i make the cube roll(like in real life) when I tilt the screen using UnityEngine; using System.Collections;
public class Player : MonoBehaviour {
 private float speed = 15f;
 public float mapWidth = 2f;
 private Rigidbody rb;
 void Start()
 {
     rb = GetComponent<Rigidbody>();
 }
 void Update()
 {
     Vector3 dir = Vector3.zero;
     dir.x = -Input.acceleration.y;
    
     if (dir.sqrMagnitude > 1)
         dir.Normalize();
     dir *= Time.deltaTime;
     transform.Translate(dir * speed);
 }
 void OnCollisionEnter()
 {
     FindObjectOfType<GameManager>().EndGame();
 }
}
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                