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Question by
stewartimel · Mar 19, 2018 at 06:59 PM ·
meshtexttextmesh
Adding vertices to TextMesh Pro
Is there a way to render text in a mesh with more vertices than a quad, using TextMesh Pro? I'd like to dynamically stretch and bend the text, and I need more vertices to make it look real.
I assume I can regenerate the mesh at runtime. Is this the only way?
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