Throwing animation to Physics,Throwing Animation to Physics
I'm trying to make it so that a model i have has a throwing animation, then during the apex of the throw it releases the object and it follows a physics path, with gravity and weight. I really just need to know how i can un-parent it mid animation. I've been looking at tutorials and such, but so many of them are either for mac or outdated, and I'm not too great with coding ATM. Was wondering if someone could explain or tell me how i would do this. ,
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