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Question by
Censureret · Mar 18, 2018 at 01:57 AM ·
3dunity5navmeshnavmeshagent
Navmesh two agents going to the same possition
So more often than not I have a case where two agents get the same destination vector3.
This causes some hiccups because they won't be able to get to their target because they block for one another.
I was thinking that I am not the only one who has faced this issue and was wondering what you guys do to fix such an issue?
An example of this could be if I want my agents to go to the nearest tree and chop it down. Since both agents have the destination which is the trees transform they will go to the same position.
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