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Question by Cuki · Jun 24, 2018 at 11:07 AM · androidandroid buildbuild errorandroid sdk

Build Failure: Unable to list target platforms - Unity 2017.1.4p2

I tried building my Android prototype in Unity 2017.3.1f1, there was the same error so I googled and found that I should do a downgrade of SDK tools to version 25.2.5, so I did and it still didn't work. Then I downloaded the latest Unity 2017.1.4p2 and updated SDK tools through Android Studio to 26.1.1 but still doesn't work.

Here are the screenshots of error: alt text

alt text

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screenshot-3.jpg (13.6 kB)
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Answer by Cuki · Jun 28, 2018 at 12:20 PM

What I did is that I renamed tools (26.1.1) to tools_old and in the same directory put tools (25.2.5), it works now

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Answer by Pnvanol · Jun 24, 2018 at 11:55 AM

Download android studio. Within android studio, upgrade sdk. Also on player settings put a more recent version for android. Did you put a correct path for the sdk?

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avatar image Cuki · Jun 25, 2018 at 05:16 AM 0
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SD$$anonymous$$ was updated two days ago to 26.1.1 through Android Studio, for target version I choose Nougat 7.0 because my device runs it, it's not that old version, previously it was set to $$anonymous$$it$$anonymous$$at 4.4 if I'm not mistaken. $$anonymous$$y SD$$anonymous$$ path is C:\Users\mcuko\AppData\Local\Android\Sdk and I am sure that it is correct path, but the problem is still the same

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Answer by Chik3r · Jun 24, 2018 at 01:57 PM

Unity is telling you it can't find the SDK, so go to Edit -> Preferences -> External Tools and make sure the SDK path is correct. Also, install android studio and upgrade the SDK to the newest version.

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avatar image Cuki · Jun 25, 2018 at 05:13 AM 0
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$$anonymous$$y path is C:\Users\mcuko\AppData\Local\Android\Sdk and I am 100% sure that the path is correct and yes, I already updated SD$$anonymous$$ through Android Studio to version 26.1.1 but still the same thing happens

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