- Home /
Question by
St0wy · May 18 at 08:38 AM ·
instantiatescenedungeon
LoadSceneMode.Additive or Instanciate
I am currently making a "The Binding of Isaac" style game and I have a question on what would be the best way to create the dungeon in my scene.
Would it be better to have each room in a scene that I instanciate in additive mode or have each room in a prefab that I instantiate when the scene starts ? Or are there any other possibilities ?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613060710im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Can't instantiate "scene objects" [Unity Mirror Multiplayer] 0 Answers
How do I select a prefab that was just instantiated from an editor window? 1 Answer
How can i transfer an object from scene1 and instantiate it in scene2? 2 Answers
Saving and loading level/game state 1 Answer
how can i go between scenes like in ocarina of time? 0 Answers