Question by
shaaafeee · May 18, 2020 at 10:55 PM ·
cameraresolutionaspect-ratiopixels
Pixel Perfect Camera help
I've been playing around with the Pixel-perfect camera to figure out the ideal resolution size for my game. My target aspect ratio is 320:180 which is 16:9 resolution. My setup for camera component is; orthographic 1.5, PPU 60. My sprites size vary. How I've calculated is (180/60/2) = 1.5 My issue is when I add the same value to my Pixel Perfect Camera component and run it in edit mode, my camera's orthographic size changes to 2.983333 and it says, rendering at an odd-numbered resolution. I've been trying to figure this out for 2 days. Any help is appreciated.
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