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Question by
cassiusclaay · Mar 13, 2018 at 04:41 AM ·
lighting3dbakedlighting
duplicating objects with baked lighting,
I am looking to duplicate an object that has already been baked. I understand that the current unity version bakes the entire scene into a single lightmap and thus if I try to copy+paste the object I am left with an unbaked version of it.
How can I duplicate an object that has its baked lighting embedded? In other words how can I "save" baked lighting into an object and then create duplicates of said objects?,
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