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Clip offset do not work in the Timeline, What am I doing wrong?
I am trying to have a ball bounce and then the duplicated ball animation bounce from the last spot the previous ball landed. This is a test that I am doing so I can do the same with a character running and then sitting to aim. Both scenarios do not work with Track offsets or the clip offset, the animation keeps on poping to the reset point. Beside putting the ball in a game object and manipulate it every bounce....any ideas?
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