GVR Recticle Pointer doesn't show up on the UI
I have two Canvas. The first one is a big Canvas with different UI elements. The second one appears in front of the big one, when user tap the button. The First - big Canvas has a 0 value of "Order in the Layer". The second one has a value of 1 for the same parameter.
The problem is that the First-big Canvas is working ok with GVR Reticle Pointer. I can normally interact with objects and Point is showing on the surface of the Canvas Elements. But when I try to interact with the Second Canvas, the Pointer is going thru the Canvas and rendering at the surface of the First Canvas. And I can still interact with elements of the Second Canvas. For example I can point my pointer, even though I don't see it, to the Button and this Button will be clicked.
Once i change the Layer Order of the Second Canvas back to 0, canvas is working normally and I can see Reticle Point,
Any idea what is causing the problem? Thanks in advance.
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