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Bug From Camera Multiplayer Network Game
What happened I'm Using A Network System, And When The First Player Is Born Everything Goes Well, But When The Second Player Is Born The Vision Of The First It's Like The Vision Of The Second, The Two Players See For Only A Camera
How we can reproduce it using the example you attached First create a basic network system and place a character with a camera as a "Prefab Player" After setting the basics Create the room and enter (they need a minimum of 2 players) and you see the error.
Unit Version 5.6.0
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