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Question by
CodeEmperor · Dec 21, 2016 at 07:33 AM ·
colliderterrainenemynavmeshscriptableobject
Non-NavMesh Enemy
Dear Unity Community,
I Have A Very Large Terrain, (Map), And It Takes Forever To Bake It. It Also Uses Infinite Terrain. Is Is Possible, For Enemies, To Make Them Not Fly, But Still Follow, Like Make Them Stick To A Terrain Collider? If Possible, Can You Donate A Script?
Thanks Again,
-TCE
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