Importing 3D model from sketchup to unity
I have final project to my bachelor, my project is explore the museum with first person view using game engine, in that case a 3D model i use Google sketchup for modeling and the game engine i using unity.. But when i import 3D model from sketchup to unity, some of 3D model missing, in that case : roof missing. And in my 3D model i have image for texture the museum object, but they are missing too.. Can everybody help me? Please.. (sorry my English isn't good)
Answer by DrCyanide · Aug 03, 2016 at 02:37 PM
I think the best way to import Sketchup models right now is to save them as the 2015 .skp file (Sketchup's Save As option has this) then import that directly into Unity. That seems to transfer all the textures correctly, as well as scaling the model correctly.
From what I understand, Unity's trying to support the 2016 version, but that might be a little ways off.
Answer by campbal · Aug 03, 2016 at 04:06 PM
Just a thought, have you tried checking if the normals are reversed on the objects you can't see?
I would also try exporting from Sketchup as a different file type and re-importing.
could well be the normals, upvoting that part of the answer