Question by
TrollAxeThrower · Feb 15, 2016 at 12:46 PM ·
lightingsceneloading
How do I load all scenes to the memory without activating them?
I have very long scene loading times on mobile, but I rather all of this loading to happen in the beginning. So what I thought to do is to load all of them into the memory without activating them, in order to save loading time between scenes, and eventually activating them when needed.
Is there a short way of doing so without loading all scenes as additives, deactivating all objects on scenes I want to be "inactive" and activating them when moving to the next level?
If there is no short solution to that, and I need to use the solution above - is there a way of choosing one lighting settings (fog, ambient, etc.) of one scene out of all active scenes that were loaded additively?
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