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Question by mmyoonsin94 · Mar 09, 2018 at 01:48 PM · unityeditorcollision detectionvuforiaaugmented reality

How the 3D object on target image collide with the 3D game object of UI?

alt text

From this image, the bottle(game object) is moving down from the top of the screen when the target marker is tracked and the garbage bin appears. The bottle is a 3D object instead of the 2D image, hence another camera is used. So here got one camera and one AR Camera.

Is that possible for the bottle and the garbage bin collide to each other?

What I want to do is that the bottle will be disappear or destroyed when it is detected being collide with the garbage bin.

Sorry for my bad English. :)

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