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Using OS specific API
This question is mostly concerning the Android and iOS platform. Is there any way in which I can use an OS specific API? For example I think I will be intersted in using a BackupManager in Android.
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Answer by softarn · Jul 29, 2011 at 07:58 PM
Yes you can, you have to make a plugin. http://unity3d.com/support/documentation/Manual/Plugins.html