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Question by ILikePinyin · Jan 15, 2021 at 06:14 AM · unity 5unity5navmeshnavmeshagent

When I set Obstacle Avoidance Radius of NavMesh in Unity, the unit defuse to move?,I set Avoidance Radius in NavMesh Agent, and my unit refused to move?

alt text

As this image show, when I set Obstacle Avoidance - Radius to 4.5 and lower, the unit will refuse to move (it means it can't find the path?), but if I set it 5.0 or higher, all will work well. I've set the radius before I bake the NavMesh, but it still doesn't work.

rxuw5x3z65qj1wgj07e2.png (35.6 kB)
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