HDR import Cubemap does not connect the right edges in SKYBOX.
I imported a HDR and converted it to Cubemap. But it doesn't connect the edges right in my skybox, there are some really weird hard cuts in the image/sky.
The weird thing is, it worked and works fine with some previous rendered HDR files (in Blender) in exactly the same way.
Does anyone have a clue what it might be?
I have the same problem so I used a panoramic method of display ins$$anonymous$$d of cube. In my case (using HDRP) it's worse, as no matter the type of map or chosen method, there is no way to change the Sky map. Not even apply the procedural one.
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