Question by
Raphael_and_Raph · Mar 07, 2018 at 04:19 PM ·
setrespawning
I am new to Unity. Why my code wont work? I want on respawn to set.Active(true) to all my Pick Ups that I set.Active(false) while playing.
using UnityEngine; using System.Collections;
public class Respawn : MonoBehaviour { public float fallzone;
void FixedUpdate () {
fallzone = -5f;
if (transform.position.y < fallzone) {
transform.position = new Vector3 (0, 0, 0);
GameObject.Find ("Pick Ups").SetActive (true);
}
}
}
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