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Question by freedom667 · Mar 07, 2018 at 08:17 AM · unity 5collider2dstringcontainsif-else

if a string contains any string

I want to do if first child's string contains any child's string, then enable colliders of these same strings. For example: zero element's string and (what if) fourth element's string are same. then these string's collider will enable. How can i do it?

 if (letterPanel.childCount > 0)
         {
             string letter = letterPanel.GetChild(0).GetComponent<TextMeshPro>().text;
             letterPanel.GetChild(0).GetComponent<CircleCollider2D>().enabled = true;
             for (int i = 0; i < letterPanel.childCount; i++)
             {
                 if (letter.Contains(letterPanel.GetChild(i).GetComponent<TextMeshPro>().text))
                 {
                     //enable colliders that same strings
                 }
                 else
                 {
                     //stay as disable except zero element's collider
                 }
             }
         }



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