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Question by JoanneChilds · Mar 06, 2018 at 05:21 PM · togglekeypresskeycode

Is it possible to use the keyboards keys like toggle buttons?

I have a 3D map which changes the colour of certain 3D buildings when different keys on the keyboard are pressed. So when the key S is pressed, all the skyscrapers change colour to red. When I press S again, I would like them to go back to their original colour. Is this possible?

void Update () { if (Input.GetKeyDown (KeyCode.S)) { this.GetComponent ().material.color = Color.red; } }

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Answer by andyborrell · Mar 06, 2018 at 09:14 PM

This would do the job:

 public class ColorChanger : MonoBehaviour
 {
     private Color originalColor;
     private KeyCode lastKey;
 
     void Start()
     {
         originalColor = GetComponent<MeshRenderer>().material.color;
     }
 
     void CheckForKey(KeyCode key, Color newColor)
     {
         if (Input.GetKeyDown(key))
         {
             if (lastKey == key)
             {
                 // This is the key that was pressed last time
                 // We should put the original color back
                 GetComponent<MeshRenderer>().material.color = originalColor;
                 lastKey = KeyCode.None;
             }
             else
             {
                 // Change to the color specified.
                 GetComponent<MeshRenderer>().material.color = newColor;
                 // Remember what key was pressed so that if it pressed again we can toggle back
                 lastKey = key;
             }
         }
     }
         
     void Update()
     {
         CheckForKey(KeyCode.R, Color.red);
         CheckForKey(KeyCode.G, Color.green);
         CheckForKey(KeyCode.B, Color.blue);
     }
 }
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avatar image JoanneChilds · Mar 07, 2018 at 03:21 PM 0
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Thank you so much, it works :)

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