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Question by YoavPinhas · Mar 06, 2018 at 11:00 AM · movementwheelcolliderwheels

How to make a loose wheels?,How to create a loose wheels?

I try to make a basic wheelchair simulation. I used the WheelCollider on each wheel in the wheelchair and it works fine. The user control the rear wheels separately, each wheel can spin forward or backward.

alt text

The problem: I want the front wheels to be loose, I want the front wheels face automatically to the movement direction (like it should be in real world +-). I rotate the front wheels with an float variable called angle, something like that:

 float angle = something;
 
 wheelColliderFrontLeft.steerAngle = angle;


So, the angle is what i need your help to determine. If there is a simpler [or different good] solution I would be happy to get it too.

I apologize in advance for my English. Thank you for your help.

wheelchair.png (94.8 kB)
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avatar image meat5000 ♦ · Mar 06, 2018 at 11:04 AM 0
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I anticipate that attempting this under physics might leave a lot of problems open. If I were you I would script it based on the movement of the larger wheels and current direction.

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