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Question by DynamicPrgm · Apr 21, 2013 at 02:39 AM · gameobjectpositionvector3nameclosest

Finding position of a GameObject using its name?

I have this function:

 function PrioritizeTarget() : GameObject{
     //find all GameObjects with tag Ally
     var gos : GameObject[];
         gos = GameObject.FindGameObjectsWithTag("Player");
     var closest : GameObject;
     var distance = Mathf.Infinity;
     var position = transform.position;
     //Iterate through to find closest
         //for each Gameobject in gameobjects array
     for(var go : GameObject in gos){
         var diff = (go.transform.position - position);
         var curDistance = diff.sqrMagnitude;
         if(curDistance < distance){
             closest = go;
             distance = curDistance;
         }
     }
     return closest;
 }

...and I am confused as to how I could find its position. It is for an AI I made and it is supposed to find the closest GameObject with the tag "Player" and track him/follow him. I can find his name (PrioritizeTarget().name) but I dont know how to get its position as a Vector3. I am thoroughly confused

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Answer by DynamicPrgm · Apr 21, 2013 at 02:49 AM

ARRRGGHHH My IQ must be 2. The solution was more than simple and I tried it even before I asked, but what i didn't notice was that when I did cmd F and replaced all of the PrioritizeTarget().name.transform.position to PrioritizeTarget().tansform.position I didn't notice I misspelled "Transform". I looked at the GameObject class and notice that GameObject.transform was its transform. Then I checked it and realized. FACEPALM I hope this helps future imbeciles.

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