Question by
Kufufami · Sep 20, 2018 at 11:39 AM ·
buildwebglprogramming
Invoking error handler due to uncaught exception: abort(-1) at jsStackTrace (NAME.wasm.framework.unityweb:1559:13)
Hi guys!
When building a webgl project i'm getting the following error when i start the game squence after a countdown. Is this an error you have seen before?
It has been bothering me for a few weeks now. I hope any of you can help or know what the error means (I haven't been able to find it)
image.png
(71.5 kB)
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612174949im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Random.Range gives the same value in WebGL Build 0 Answers
VR Game Won't Build! Error in Description! 0 Answers
WebGL Build doesn't fully load on Github Pages 0 Answers
Problem using Linq result - Operation is not valid due to the current state of the object 1 Answer
WebGL and Python Building Errors 0 Answers