Tilemap sprites disappearing when I go far away from it
Ok, so I've been using the default Unity tilemap editor, and I've been having this problem. Basically, whenever I walk too far in one way, some tilemap sprites will disappear. I've tried messing with the settings on my camera, including the near and far settings, but nothing's been working. I saw someone else had this same problem but they never got answered.
It's not a big deal, but it is annoying af. If any of y'all have a solution and/or theories as to why this might be happening, it'd be greatly appreciated if you shared it. Thank you!
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