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Question by s096268 · Nov 03, 2015 at 05:23 PM · java to c#

Converting JS to C#

How would I convert the following code from JS to C#?

var target : Camera;

function Update() {

 var n = target.transform.position - transform.position; 
 transform.rotation = Quaternion.LookRotation(n) * Quaternion.Euler(0, 0, 0); 
 transform.eulerAngles.z = 0;

}

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Answer by TeohRIK · Nov 04, 2015 at 12:35 PM

Not sure am I correct or wrong

 Camera target;

 void Update() {
 
  Vector3 n = target.transform.position - transform.position; 
  transform.rotation = Quaternion.LookRotation(n) * Quaternion.Euler(0, 0, 0); 
  transform.eulerAngles.z = 0;
 }
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avatar image s096268 · Nov 04, 2015 at 12:41 PM 0
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Thank you for your effort, however I get the following error:

Assets/Vuforia/Scripts/LookAtCamera.cs(15,19): error CS1612: Cannot modify a value type return value of `UnityEngine.Transform.eulerAngles'. Consider storing the value in a temporary variable

avatar image s096268 s096268 · Nov 04, 2015 at 12:45 PM 0
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I commented 'transform.eulerAngles.z = 0' out, just to try if the rotation works. However, it doesn't. What do you think is wrong? :)

avatar image TeohRIK s096268 · Nov 04, 2015 at 01:15 PM 0
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oh sorry, I didn't see that just now. If I not remember wrong, we cannot directly set the Z, need to use another way to do it

 transform.eulerAngles = new Vector3(transform.eulerAngles.x, transform.eulerAngles.y, 0.0f);

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