[Win][Editor] How can I lock inputs to the Game in a menu ? (canvas)
hello When I play in editor, I would like my gamepad inputs to be catch by the game UI even when not focused on the Unity window. I already have locked the inputs to the game view by checking this option : Window > Analysis > Input debugger > Options > lock input yo game view and it works for gameplay, but it stops working as soon as I am in a menu (i use canvases) In a menu, I must focus on the Unity window for my inputs to be processed. Does anyone else encounter this issue ? Has anybody a solution for this ? Thanks !
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