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2D level editor saving
Hello everyone
I will make a simple 2D drag and drop level editor. But one thing is bugging me, is that suppose i have completed making a level and trying to save it how will i achieve that. How would i "save" my level and load it in another scene? Should i create a text file for the level with positions of all the objects (is this even possible?)
Note: i want this to be done after i have built my project
Thanks in adv.
Answer by rollingscissor · May 31, 2015 at 11:47 AM
You could try playerprefs.save, though I'm not sure how well that would work for a level editor, worth a shot.
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