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Animation must be marked as legacy... but...
Lol, I know what u guys are thinking, "Omg, this has been answered like 100 times already." I know.
All the other questions and answers that I've looked at are all imported animations. Mine is not, so I can't go to "Rig" and select "Legacy."
(I'm using the 2D tools in Unity 4.3.)
I have an animation which causes the sprite to move which is applied to the sprite's parent.
So how do I mark the animation as legacy if I haven't imported the animation? Thanks.
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Best Answer
Answer by Yharooer · Dec 18, 2013 at 10:24 AM
Oops, I deleted the Animator component, so that's why...
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