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Input update interval fine tuning
Hi, is there some setting to fine-tune Unity's input update interval? Specifically for all devices (Keyboard / mouse / gamepad) and specifically on Win32.
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What do you mean by "fine tune"? would you like it to be faster? At a specific time? Please explain.
@amphoterik : I would like to possibly force it to happen before each rendering loop.
@tdoc again, I am not sure what you are asking. Input is read before rendering. Are you trying to slow it down? Can we see how you are handling input now (your scripts)?
Answer by KelsoMRK · Jul 23, 2013 at 02:30 PM
There isn't. But what you can do is place the script that polls input at the top of your execution order so that it executes before any of your other game code.