- Home /
1 FPS in Unity Timeline
I'm trying to create an animation that plays at 1 FPS. I changed the FPS settings in the Timeline asset which changed my frames appropriately. Then I animated the position of a cube on the timeline. The problem is, playback isn't really 1 frame per second. It smoothly animates from one frame to the next, which is not what I want. I want to jump from frame to frame.
Any idea of how to do this with Unity's timeline feature?
Comment