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Question by cowkk · Feb 09, 2017 at 07:50 AM · pluginandroidplugin.netlibrary

Why AARs in Unity did't work ?

Things: I got a Android SDK , there is three aars library (call sdk.aar). So I writed some method for unity to call this SDK . This method what I writed export to "mylibrary.aar" . So Unity - Plugin - Android had two aar(mylibrary.aarm, sdk.aar)

Unity can call mylibrary.aar 's method in Android. But Unity didn't know some method in sdk.aar. In mylibrary.aar, I import sdk.aar like :import com.xxx.xxx.view. Android studio shows no error. But Unity can't recognize it .

Why ? Is something I did wrong ? Any suggestion?

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