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Getting DualTouchControl Prefab to work?
So I've been trying to get the DualTouchControl prefab from the default cross platform input package working, but I haven't had any luck. I'm using a default first person character controller, and I've switched my build to Android, and enabled Mobile Input through the toolbar menu, but the setup doesn't seem to be working. It's just a canvas UI with the provided touchpad scripts on two images.
I think the problem may be where I'm placing the prefab in the hierarchy, but I'm not sure. Any help in getting Cross Platform Input to work would be greatly appreciated.
Answer by alvaro-em · May 12, 2015 at 10:06 AM
Did you add and event system?
Gameobject->UI->Event System
So I add event system and touch event and works! thanks!
I made a comment because is a comment! the answer made by alvaro.em is correct, I just say thanks. But I'll take more attention! tks
I have the same issue, and yes I have added the EventSystem, still no joy, (not working)
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