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Question by
_watcher_ · Jul 06, 2018 at 10:22 AM ·
assetbundlefiletype
AssertBundle supported file types?
Does anyone have a list of supported file types one can pack into an AssetBundle?
Was expecting to be [any], but just tried packing a .dat file, and got a build error. Removed the extension, got an error. Renamed it to .txt and Build Successful. Couldnt find the supported types in docs. Possibly anything that Unity recognizes, but then why not treat .dat as a binary? (confused) Fetches as object anyways, and can cast it to whatever.
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