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               Question by 
               bigbnan · Nov 15, 2011 at 01:56 AM · 
                camerafpshudrender to texture  
              
 
              Render to texture HUD + highlight objects
I'd like to provide a HUD with a virtual screen attached to a separate camera. I'd like for that screen to highlight dynamic objects in view, but not highlight them in the main FPS view. How can I accomplish this?
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