Question by
Ed Lee · Dec 16, 2015 at 12:22 PM ·
scripting problemshadermaterial
Script to find material and textures of selected prefab
Hi Guys
Is there a way to output to a list the shader and materials in the shader of a selected prefab.
For example you select a particle prefab with 3 particle systems is. The script would crawl through and extract the shader used and its related textures for each system and output it to a list, with path in file system, to a list .
Or even select in project tree so they can be exported together
I am moving prefabs between 2 branches of the same game and want to make sure I get all changes in one swoop
Cheers
Ed
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