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Question by
Jeremy2300 · Jul 05, 2017 at 01:47 PM ·
uiui imagepositioning
UI Positioning with decimal points
I was wondering if there are any concerns about positioning UI Elements with floating values. I, personally, tend to give my elements exact values (I used to use EZGUI, and I believe I had issues with edges on Pixel Perfect elements being fuzzy at times if they weren't exactly positioned - at least I think it was EZGUI, I might be misremembering).
I was wondering if there are any concerns when doing this with Unity's UI (for example, positioning an image at (0.0f, 0.4587f, 0.0f) as opposed to (0.0f, 0.0f, 0.0f)).
Thanks.
Comment
Unity's UI is stable and nothing fuzzy happens ever. And you didn't mention why exactly you need that 0.4587f to be there :) Set it to 0.5