Skybox rendred texture quality is poor
I want to create good quality skybox, but the quality of rendered skybox is poor... What am I doing wrong?
I have loaded cubemap texture (panoramic JPG), set texture size "8192 compressed", create material with shader Skybox\CubeMap and then Add component "Rendering > SkyBox" to main camera. The result if far from expecting...
I have loaded the same jpg into aframe web library, and the final panorama is better there.
Image of good render from Aframe: 
Image of not good render from Unity: 
Thank you!
Answer by Xdimx · Oct 26, 2016 at 12:48 PM
Well, after a day of researching, I probably found an answer:
- Load exactly the same size of texture, that you set in texture size. 
- Set "Advanced" texture type. 
- Unselect "Create mipmap" checkbox 
- Set "Filter mode" to "Point" 
And it will be a fine quality!
This works great! Although, in Advanced, set Non-power of 2 to none, too.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                