Question by
walmert · Jan 16, 2021 at 05:45 AM ·
animationanimation controlleranimation editoranimation script
Why my animations stay on the last frame in the scene before trigging to play?
Basically, before I trig the animation, the last frame of animation stay on the scene and start playing when I trig it. However, it needs to not stay on the scene before I trig it. I have been trying to solve this problem, but couldn't able to find any solution yet. Does anyone know the answer to my problem?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613023311im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Having problems with manually animating the Animator, some frames happen twice 0 Answers
Prevent Character from moving via animation 1 Answer
Animation loops seems to hang on last frame 3 Answers
Use the same animation for different objects? 0 Answers
My Robot Kyle stucks here, but the animation controller is working. Help.. 1 Answer