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Question by
Krish-Vikram · Feb 22, 2018 at 12:38 PM ·
materialfadememory-leak
if material is not destroyed in OnDestroy, Does renderer.material.SetFloat("_alpha",0.1f) cause memory leak ?
with reference to these question and their answers. https://answers.unity.com/questions/192561/renderermaterials-leaking-materials.html https://answers.unity.com/questions/548420/material-memory-leak.html
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