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Centre of Gravity
I have a tank that i am controlling in game with collider and rigid body attached
When it is moved to the edge of a platform it should fall off when the centre of the tank is over the edge.
But it doesn't fall off until its whole body is off the edge, it can stay on it when only a corner of the tank is on it.
What is best way to give it a more realistic centre mass
How do you move it there? With AddForce or Velocity? That would be ok, but you can't directly move it by the transform
do you have a rigidbody attached with gravity enabled?
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