Unwanted graphical effects with metallic shaders
I want to give that stove (see below) a metallic look, but something is creating a problem. As you can see there is this stripe pattern on the base. This pattern changes depending on the location of the camera.
Does anyone one has an idea what I am doing wrong here? I really a beginner to that.
unitygraphic1.png
(485.1 kB)
Comment
$$anonymous$$aybe you can't see it clrealy enough. I got a flickering with these stripes.
unitygraphic1-2.png
(424.7 kB)