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Question by raphadko · Feb 21, 2018 at 08:19 AM · lightingmaterials

How to make a non-static object reflect static objects?

I have a football stadium set as static, and a metal ball (obviously not static) that players will kick around like rocket league. I set the stadium to get baked lightmaps, but the ball does not reflect the stadium, instead, it reflects the skybox.

My question: how to make the metal ball reflect the static stadium?

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avatar image RobAnthem · Feb 21, 2018 at 08:29 AM 0
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You need to use probes on baked lighting for the lights to interact with non-static objects. Also, lights should be mixed in general. There is a level of expected realtime lighting for any 3D environment.

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