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Question by
Soareverix · Nov 02, 2019 at 09:02 PM ·
c#vrscene-switchingsteaminteraction
How do I switch levels when the user grabs an object in SteamVR?
How do I register an object as grabbed in SteamVR, so I can create something like the level select in SuperHot? SuperHot's level select is really smooth and something I'm trying to replicate.
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