- Home /
Question by
xerohawk777 · Nov 25, 2020 at 06:49 PM ·
c#inputtext
How would you go about spell checking player inputted words?
Hello everyone! The game I want to make invloves players typing sentences, but my problem is I need to check the spelling of each word in their sentence, and possibly offer them what word they may have meant. Does anyone know how I could go about doing that?
Comment
Answer by tutaBugarin · Nov 25, 2020 at 07:12 PM
I think you need what's called LED(Levenshtein Edit Distance) to calculate the edit distance and then suggest the words they have possibly meant.
Your answer
![](https://koobas.hobune.stream/wayback/20220613020537im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
Display user Input to a text UI element. 0 Answers
Trying to find what player inputed in Text Input field 1 Answer
C# Touch Script - Fix GameObject touch. 0 Answers