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VideoPlayer problem with iOS build
Hello everyone,
I am building an app for iOS. I have a video player in my scene and I am using VideoPlayer's Play() and Pause() functions. Video player I have on my scene works perfect with Play/Pause abilities in the Play Mode but the functions of VideoPlayer class doesn't seem to be working in the build. Note: The video is playing fine.
I tried to transcode for the iOs build and change the codec settings for iOs but it is still not working. Anyone knows how to solve this problem?
I am using Unity version 2020.1.
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