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Question by
StonedLover · Nov 02, 2017 at 02:34 PM ·
navmeshagentnavigation
NavMeshAgent blocking path
Hello, I tried to make some NPC walking around and going to entrances where their renderer and the navmeshagent gets disabled. So far so good. But even if the NavMeshAgent Component is disabeled this unit blocks the last position where he was standing. This result in blocking new NPC coming this way along.
Any workaround or ideas?
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