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Question by Internetman · Mar 14, 2016 at 03:41 PM · c#timerfloatmathf

Create a float with only 1 decimal? C#

Hi! I'm trying to make a timer count upwards in my 2D mobile game, I got it to work but how can I round of a float to only 1 decimal? For instance the game now writes out "1.123". How can I change that to be "1.1", 1.2", 1.3" etc?

Code:

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public class TimerScript : MonoBehaviour 
 {
     //Create timer
     public static float timer = 0.0f;
 
     //Create displayed timer
     Text text;
     
     void Awake()
     {
 
         //Load Text class
         text = GetComponent<Text> ();
 
         //Reset the timer
         timer = 0.0f;
 
     }
 
     void Update()
     {

         timer += Time.deltaTime;
 
         text.text = "" + timer;
     }
 
 }
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avatar image Owen-Reynolds · Mar 14, 2016 at 03:51 PM 1
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Just search for "C# show decimal." Lots if general answers.

Another way to do it is use an int*10, and divide by 10 when you print.

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Answer by Internetman · Mar 14, 2016 at 04:05 PM

Got it to work :) Just changed:

 text.text = "" + timer;

to:

 text.text = "" + timer.ToString("F1");

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