Weird Lightmap Issue After Build on Windows
It's a baked scene, everything is going well before I build. I've tried clear the baked lightmap and build it again, and it succussed without any issue, that's why I guess its probably something wrong with the lightmap.
I found out the reflections would make this issue worse, when I turned reflection probs off, most parts of the scene goes well, but some of the models still have this weird colorful lightmap issue. CAN ANYONE HELP PLZZZZ!!!
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