Scaling Crosshair
How can I make a crosshair that gets bigger the closer you are to an object? Like in STALKER where when you look at an object that's close to the player then the crosshair becomes bigger, then you look at an object that's far from the player and it becomes smaller.
I thought the best way to do this would be with a raycast that gets the distance of an object, but I don't know how I could scale a gui texture with that.
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